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Waterdeep Detours Waterdeep Detours
Find your way to the Inn where you are meeting with Drizzt.
Area Goal Quests & Cinematics
1 Kill 25 Monsters You finally make it to Waterdeep however you've been waylaid by a small child who needs your help.
2 Collect 25 Parchments It might go faster if you had some lost dog posters. Gather some parchment.
3 Kill 25 Monsters The Field Ward seems overrun with rats, and wild dogs.
4 Kill 25 Monsters The child's dog must be here somewhere, at the very least this area will be better off with less rats!
5 Kill Death Dog The two headed dog looks at you hungrily and attacks!
6 Kill 25 Monsters All manner of vermin are pouring out of the doors to that inn! Get inside and help!
7 Collect 25 Pints of Ale There is always time for a pint. Fighting is thirsty work.
8 Kill 25 Monsters You proceed to the cellar, the creatures must be coming from somewhere!
9 Kill 25 Monsters The Innkeeper must have broken into a tunnel.
10 Kill Poison-Spitting Spider That spider looks poisonous! Crush it!
11 Kill 25 Monsters There are bandits in the tunnel! Do they use these for crime? Check it out.
12 Kill 25 Monsters After a few twists and turns the tunnel leads out up ahead!
13 Kill 25 Monsters You find yourself in a warehouse. It's being robbed!
14 Collect 25 Potions The bandits have spilled crates of dangerous looking potions, pick them up before they break.
15 Kill Shift Bandit Thief That shifty looking bandit seems to be the leader. Put a stop to him.
16 Kill 25 Monsters The merchant wasn't kidding! He definitely needs an escort.
17 Kill 25 Monsters You wonder what the merchant is carrying that can garner this much attention.
18 Collect 25 Stolen Coin Pouches The thieves have more coin pouches than they should have. Collect the stolen pouches.
19 Kill 25 Monsters Waiting for the buyer in an alley doesn't really feel like it is on the up and up.
20 Kill Roguish Thief A swarthy, roguish looking thief drops down from the building above. He seems intent on getting the merchants goods!
21 Kill 25 Monsters The buyer is finally here! Wait what do you mean he wants to haggle?
22 Kill 25 Monsters You have no choice but to hold off the attackers while the merchant and cleric make a deal.
23 Collect 25 Spy Emblems It seems the attackers carry markings. Maybe you can identify them.
24 Kill 25 Monsters The merchant and cleric have made a deal, time to move on.
25 Kill Zhentarim Assassin Out from the shadows emerges an assassin! Kill him before he kills you!
26 Kill 25 Monsters The City of the Dead is not welcoming at night.
27 Collect 25 Flowers Pick some fresh flowers to place on the cleric's daughter's grave.
28 Kill 25 Monsters Kobolds have taken up residence in the Crypt. You will need to get past them.
29 Kill 25 Monsters There seem to be more and more kobolds as you go deeper into the crypt.
30 Kill Kobold King A large kobold with a crown of bone seems to be in charge. Depose him.
31 Kill 25 Monsters There are yet more Kobolds between you and your destination.
32 Collect 25 Candles Collect some candles for use in the blessing.
33 Kill 25 Monsters With the candles gathered the cleric just needs a little time to complete the blessing.
34 Kill 25 Monsters The cleric is no cleric at all! His blessing was a ritual to raise the dead!
35 Kill Zombie Kobold King The Kobold King has been raised as a zombie! Depose him. Again.
36 Kill 25 Monsters Where did the necromancer go!? He's nowhere in sight... but there are still zombies!
37 Kill 25 Monsters This looks like an exit, fight through the zombie kobolds and escape.
38 Kill 25 Monsters You can't go two steps without getting run into.
39 Collect 25 Street Kabobs All this chasing is making you hungry. Maybe the traders have something worth eating.
40 Kill Master Thief It is a dead end! Don't let this one get away!
41 Kill 25 Monsters The stables are on fire! You drop what you are doing to help.
42 Kill 25 Monsters You won't be able to put out the fire until you clear out the fire elementals.
43 Collect 25 Saddles These fine leather saddles are going to burn up if you don't save them.
44 Kill 25 Monsters Continue to clear the elementals the fire is almost out!
45 Kill Giant Burning Rat A giant burning rat emerges from a nearby stall. Put him out! Put him down!
46 Kill 25 Monsters The docks are lousy with sailors. Go figure.
47 Kill 25 Monsters You make your way down the docks toward the tavern.
48 Kill 25 Monsters It's not a docks tavern without a brawl.
49 Collect 25 Pints of Ale Brawl or no brawl, it's been a long day and it's time for a pint.
50 Kill Drunk Wizard Nothing worse than a drunk wizard. Put him to bed for the night.
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